day 6: The Pokeball journey (Tori Moore)

 

Today I had spent the whole day working on my final project.


The first thing that I had tried to do was print out the hinge to see if it would work. The first print was a failure because the gaps were too close to each other but after I had spread out the model on the second try it came out able to move.

(Image of the first failed attempt)


(Image of the second loose attempt)









The problem that I had run into with the second print was that I had made the gaps too big, so the component in the middle was too loose even though it was able to move.



















(Image of the perfect working hinge) (3rd attempt)

After that I had learned that I just needed to bring in the sides just enough to where it will not fuse but still be loose enough to work without being flimsy, and that's exactly what I was able to accomplish on my third attempt through trial and error.
























I was very proud of how the Pokeball model came out in the end when I started creating it, part of me thought I would run into more difficulties, but through the experience I gained so far with the controls in Fusion 360 I was able to make changes when needed. An example would be crating spots in the model where the hinge would lay.

(Image of completed Pokeball model)


(Image of the blocks I added in the Pokeball to place the hinge joint)

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